Digital Objects & Local History
Monday, May 26th, 2008 | anna kruse
As I read over Will’s and Trevor’s posts, I’m definitely keen on hearing more about games and archives. Will, I sincerely appreciate your approach (casting evidence as treasure, as you put it, and sculpting a motif of discovery). While I’ve only dealt with this in an imaginary space (alas, no programming background), I’m also convinced that we need, especially when it comes to education, to challenge the paradigm of passive spectatorship in archives/museums, virtual or otherwise. And while taxonomies/data sets are clearly integral to the programming side of digital archives, I’d also like to see this epistemology of deduction supplemented by an affirmation of digressive exploration. For my digital humanities class, I spent the latter half of this past semester envisioning some sort of scheme that would cast digital museum objects as catalysts to discursive exploration– using an object as the impetus to radial or rhizomatic imagining/research/discovery rather than as the “here we have a Colonial hornbook, and here…,” dead-end culmination of un-embodied (and dare I say sometimes uninspired?) classroom discussions. I meant to make it game-like, but I think it ended up more art-project than anything else. I’d love to sit in on this session and hear what sorts of things people have done with this topic!
I’m also interested in joining up with Marjorie, et al., as they discuss digital history and civic engagement. While I can’t anticipate whether discussion will head more toward digitally integrative pedagogies for pedagogy’s sake or on-the-ground installation/modification of web tools, I’d like to lobby for place-based pedagogy (in association with digital tools, of course!) as a framework for engaging and enlivening local history, especially in rural areas.
And what about combining the two and making local history one great, exciting scavenger hunt that could really bring home– literally!– the impact of local objects on local history (and vice versa)? Sounds like this sort of thing is in the air…I’m looking forward to discussing!
Tags: discovery, game, local history, pedagogy, play
May 26th, 2008 at 7:46 pm
Anna,
I look forward to the place based pedagogies discussion. Kurt Squire, who teaches at the University of Wisconsin-Madison has done something like you propose with his local games lab: lgl.gameslearningsociety.org/community.php.
May 27th, 2008 at 9:41 am
Anna,
Sounds very interesting…I’m imagining a kind of “Six Degrees of Kevin Bacon” but with artifacts. Some detail or characteristic (either ‘standard’ or student-generated) of artifact 1 relates it to artifact 2, etc. etc. Put all those details/characteristics together with the various ways they relate the objects, and you might have a nifty community mental map of a museum?
May 27th, 2008 at 9:47 pm
[…] and localization of the Internet as my topics. I think the localization thing is covered by several proposed topics here, and I’m anxious to sit in on all of them (realizing, of course, that I […]
May 29th, 2008 at 9:25 pm
I’m very interested in this topic. I created a blog for local history (very local, 2 counties in Virginia): www.locohistory.org. On it I include a gravestone of the week, architectural treasure hunts for kids, virtual tours (lame google videos with one hand holding a video camera and the other holding my dog’s leash, but I had to begin somewhere), and short (under 400 word) blog posts on historic features and sites. I would love to hear other people’s ideas on making local history interesting to the public, esp the K-12 audience.
May 30th, 2008 at 5:27 pm
All of my teaching is organized around treating landscape as history, and developing interpretive urban projects. Likewise, my teacher professional development projects are focused on getting history teachers to create interpretive history from primary materials, with their students. Both approaches are similar, and we have been exploring how to do this digitally, which this session really speaks to!
March 9th, 2010 at 4:08 am
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