Comments on: Bridging the Divide: The 3D Component https://chnm2008.thatcamp.org/05/27/bridging-the-divide-the-3d-component/ The Humanities And Technology Camp Tue, 04 May 2010 07:56:45 +0000 hourly 1 https://wordpress.org/?v=4.9.12 By: Kurt Knoerl https://chnm2008.thatcamp.org/05/27/bridging-the-divide-the-3d-component/#comment-179 Fri, 30 May 2008 01:25:49 +0000 http://thatcamp.org/?p=46#comment-179 Hi Marjee:

I would be happy to talk to you about this. I do classroom visits that utilize some hands on and or visual exercises that could possibly be adapted into a game format.

-Kurt

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By: Marjee Chmiel https://chnm2008.thatcamp.org/05/27/bridging-the-divide-the-3d-component/#comment-178 Thu, 29 May 2008 13:35:54 +0000 http://thatcamp.org/?p=46#comment-178 Kurt-
I work for The JASON Project, a part of National Geographic founded by Bob Ballard (who discovered the Titanic in 1989). I am currently producing a 3D video game in which middle school students ride along with Ballard and a few other scientists doing research underwater. It is interesting that you bring up under water archeology, because most of our game centers around ecologists and we are struggling to think about how to include Ballard’s interests as an archaeologist. I’d love to get your thoughts about how we can bring more archaeological elements to our game.

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