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	<title>Comments on: city as museum</title>
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	<description>The Humanities And Technology Camp</description>
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		<title>By: Liste non exhaustive des thématiques abordées lors des THATCamp &#124; ThatCamp Paris 2010</title>
		<link>http://chnm2008.thatcamp.org/05/28/city-as-museum/#comment-191</link>
		<dc:creator>Liste non exhaustive des thématiques abordées lors des THATCamp &#124; ThatCamp Paris 2010</dc:creator>
		<pubDate>Tue, 09 Mar 2010 09:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://thatcamp.org/?p=49#comment-191</guid>
		<description>[...] http://thatcamp.org/2008/05/city-as-museum/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://thatcamp.org/2008/05/city-as-museum/" rel="nofollow">http://thatcamp.org/2008/05/city-as-museum/</a> [...]</p>
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		<title>By: Lynn Rainville</title>
		<link>http://chnm2008.thatcamp.org/05/28/city-as-museum/#comment-190</link>
		<dc:creator>Lynn Rainville</dc:creator>
		<pubDate>Fri, 30 May 2008 02:11:11 +0000</pubDate>
		<guid isPermaLink="false">http://thatcamp.org/?p=49#comment-190</guid>
		<description>I have a background in both museums (American History) and academia (as an assistant professor at a small liberal arts college). So I echo Matthew&#039;s note about discussing how digital innovations can improve collaborative projects between museums &amp; academia.

Returning to Mark&#039;s original post, I would also encourage us to broadly define the realm of &quot;museums.&quot; I work on historic American cemeteries and teach and conceive of graveyards as museums of sepulchral culture and beliefs about the family, religion, and gender. I&#039;m also very curious to get feedback on &#039;displaying&#039; mortuary museums (photos of gravestones, inscriptions, cemetery landscapes, etc.) in an on-line format. I&#039;ve experimented with walking tours but want to do something a little more interactive: www.virginia.edu/woodson/projects/aacaac/CemSearch_Tour_Zion.shtml.</description>
		<content:encoded><![CDATA[<p>I have a background in both museums (American History) and academia (as an assistant professor at a small liberal arts college). So I echo Matthew&#8217;s note about discussing how digital innovations can improve collaborative projects between museums &amp; academia.</p>
<p>Returning to Mark&#8217;s original post, I would also encourage us to broadly define the realm of &#8220;museums.&#8221; I work on historic American cemeteries and teach and conceive of graveyards as museums of sepulchral culture and beliefs about the family, religion, and gender. I&#8217;m also very curious to get feedback on &#8216;displaying&#8217; mortuary museums (photos of gravestones, inscriptions, cemetery landscapes, etc.) in an on-line format. I&#8217;ve experimented with walking tours but want to do something a little more interactive: <a href="http://www.virginia.edu/woodson/projects/aacaac/CemSearch_Tour_Zion.shtml" rel="nofollow">http://www.virginia.edu/woodson/projects/aacaac/CemSearch_Tour_Zion.shtml</a>.</p>
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		<title>By: Matthew MacArthur</title>
		<link>http://chnm2008.thatcamp.org/05/28/city-as-museum/#comment-189</link>
		<dc:creator>Matthew MacArthur</dc:creator>
		<pubDate>Thu, 29 May 2008 20:52:16 +0000</pubDate>
		<guid isPermaLink="false">http://thatcamp.org/?p=49#comment-189</guid>
		<description>This is an intriguing twist on the concept of a &quot;museum.&quot;  Perhaps there are enough issues and questions revolving around museums (including the online-only underwater archeology museum) to justify a chat session during the conference.  In your case I&#039;m also interested in the issues of collaboration and shared authority - I keep saying that museums and academic institutions should be working more closely together, but in reality those relationships can be complicated.  Just ask CNHM, with whom we have collaborated on several projects!</description>
		<content:encoded><![CDATA[<p>This is an intriguing twist on the concept of a &#8220;museum.&#8221;  Perhaps there are enough issues and questions revolving around museums (including the online-only underwater archeology museum) to justify a chat session during the conference.  In your case I&#8217;m also interested in the issues of collaboration and shared authority &#8211; I keep saying that museums and academic institutions should be working more closely together, but in reality those relationships can be complicated.  Just ask CNHM, with whom we have collaborated on several projects!</p>
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		<title>By: Anna Kruse</title>
		<link>http://chnm2008.thatcamp.org/05/28/city-as-museum/#comment-188</link>
		<dc:creator>Anna Kruse</dc:creator>
		<pubDate>Thu, 29 May 2008 03:07:20 +0000</pubDate>
		<guid isPermaLink="false">http://thatcamp.org/?p=49#comment-188</guid>
		<description>Just a thought, but it sounds like you might be interested in pyschogeography, &quot;Blast Manifesto&quot;-modern though its origins may be.  I&#039;m not as up on the subject as I&#039;d like to be (and almost prefer remixing it to think about natural spaces a la literary naturalists), but I find it a fascinating corridor between interface (city map?  website?) and experience (sidewalk route? cursor path?) that, as I suggest in those parenthetical addenda, could be used to consider virtual representations of spaces as well as the spaces themselves.  If city planning with psychogeographic tenets in mind is meant to provide &quot;surprises, distractions, and sequences of events for pedestrians (site traffic?),&quot; as has been said, what might that look like in a simulated space where the richness and ease of providing these jolts of excitement grow expontentially?  Anyway, I think this might provide some piquant motifs or analogies for your fantastic Euclid project.  Whether those are more applicable to the virtual side of the project or the physical kiosk side, I&#039;m not sure!</description>
		<content:encoded><![CDATA[<p>Just a thought, but it sounds like you might be interested in pyschogeography, &#8220;Blast Manifesto&#8221;-modern though its origins may be.  I&#8217;m not as up on the subject as I&#8217;d like to be (and almost prefer remixing it to think about natural spaces a la literary naturalists), but I find it a fascinating corridor between interface (city map?  website?) and experience (sidewalk route? cursor path?) that, as I suggest in those parenthetical addenda, could be used to consider virtual representations of spaces as well as the spaces themselves.  If city planning with psychogeographic tenets in mind is meant to provide &#8220;surprises, distractions, and sequences of events for pedestrians (site traffic?),&#8221; as has been said, what might that look like in a simulated space where the richness and ease of providing these jolts of excitement grow expontentially?  Anyway, I think this might provide some piquant motifs or analogies for your fantastic Euclid project.  Whether those are more applicable to the virtual side of the project or the physical kiosk side, I&#8217;m not sure!</p>
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